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Nephilim (RPG) : ウィキペディア英語版 | Nephilim (role-playing game)
''Nephilim'' is a role-playing game about powerful elemental entities reincarnating into human beings. The players take the roles of these beings as they adapt to their newly symbiotic existence and learn the secrets hidden behind veils of obscurity and mysticism, seeking the path toward enlightenment, Agartha. The game contains much symbolism, primarily related to the Hermetic tradition. ==History==
The game was originally published in 1992 by the French company Multisim. The first edition used the Chaosium "Basic Role Playing" principles, and in 1994 was translated into English by Chaosium as well, with some additional research and writings by Kenneth Hite. Since then, Nephilim had three other editions (all three in French, from Multisim/Mnémos) - the second edition was still akin to the BRP system while the third edition, Nephilim : La Révélation (The Revelation) uses a radically different, descriptor-based, system. It also introduces Ar-Kaïm and intuitive magic in the style of Mage: The Ascension (although based on elements and words instead of spheres). The fourth edition has its own unique system as well, using a scale ranging from 1 to 25 and difficulty multipliers to obtain percentages. Its core book as for the first two editions is centered on Nephilim.
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